Barbarians of Lemuria Rulebook v1.pdf
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THE BARBARIANS OF LEMURIA
THE BARBARIANS OF
LEMURIA
Swords & Sorcery Roleplaying
“It is an age of warriors, when strong men and beautiful women, soldiers and savants, magicians and
gladiators battle to carve a bloody path to lead to the Throne of the Lemuria. It is an age of legends
and valiant sagas too. And this is one of them”
The Crimson Edda
Simon Washbourne
Beyond Belief Games
Acknowledgements
Game Design
Simon Washbourne
Artwork
Cover: Jerry D. Grayson, Khepera Publishing
Lemuria Map: Gill Pearce
Interior: Matthew Vasey, Keith Vaughn, Darrel Miller, Simon Washbourne
Special thanks
Michael Hill, Timothy Harper, Keith Vaughn, Mike Richards, Colin Chapman
Playtesters
Annette Washbourne, Mark George, Alyson George, Nigel Uzzell, Janine Uzzell, Gary Collett, Leigh
Wakefield, Ian Greenwood, Paul Simonet, Mike Richards, Alison Richards, Phil Ratcliffe, Robert
Watkins, Rob Irwin, Michael Hill, members of IWARPUK.
Influences
Lin Carter: Thongor of Lemuria.
Robert. E. Howard: Conan the Barbarian, King Kull & Bran Mac Morn
John Jakes: Brak the Barbarian
Michael Moorcock: Elric of Melnibone
Fritz Leiber: Fafhrd & The Grey Mouser
Clark Ashton Smith: The Zothique Cycle
and very many others
CONTENTS
I
INTRODUCTION
The Age of the Sorcerer-Kings
The Age of Darkness
The Forging of the Orb-Blade
The Age of Man
The Return of the Sorcerer-Kings
The Fall of the Sorcerer-Kings
The New Age of Man
Swords & Sorcery
1
1
1
2
2
2
3
3
3
II
ROLE PLAYING
Overview
The Players
The Game Master
System Overview
The Core Mechanic
5
5
5
6
6
7
III
CREATING A HERO
Overview
Attributes
Combat Abilities
Characteristics
Lifeblood
8
8
8
10
10
10
IV
HEROIC CAREERS
Overview
Choosing your careers
12
12
12
16
16
23
24
V
HEROIC BEGINNINGS
Origins
Languages
Hero Points
VI
PLAYING THE GAME
Performing actions
Combat
Resolving Combat
Using Hero Points
Mighty Success
Legendary Success
Calamitous Failure
Rewards
Advancement Points
Non Player Characters
Mastering the Game
25
25
26
26
28
29
30
30
30
30
31
32
iv
CHAPTER TITLE
CONTENTS (CONT)
VII
THE TRAPPINGS OF HEROES
Starting gear
Weapons
Armour
35
35
36
39
VIII
MAGICIANS, PRIESTS & ALCHEMISTS
Overview
Magicians
Priests & Druids
Alchemists
41
41
41
46
48
IX
A GAZETTEER OF LEMURIA
Overview
The Geography of Lemuria
Map of Lemuria
The Races of Lemuria
Flora & Fauna of Lemuria
The Gods of Lemuria
The Twenty Gods
The Dark Gods
A Glossary of Lemurian Terms
53
53
54
59
60
64
72
72
73
73
X
THE SAGAS
Overview
Sample Adventurers
Krongar the Mighty
Argol Arran
Molina Goth
Pellem Pharn
Sharangara of Oomis
Jandar Joth
Rork Kozaar
(Krongar) The Gladiator
(Krongar) and the Island of Doom
76
76
76
77
78
79
80
81
82
83
84
87
Character Sheet
Master list of traits & flaws
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