Battletech - Experimental Technical Readout - XTRO ComStar.pdf

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INTRODUCTION
Greetings, David!
Thanks again for allowing me to call you “David”. Quite cordial of you, I will try not to slip back in to old habits. I have to say that working in such
an informal environment takes some getting used to, but I can see the beneits. There seems to be a really genuine exchange of ideas, and everyone
feels as if they’re making a major contribution to the construction of a kind of nation humanity hasn’t seen in centuries, if ever! I certainly hope to do
my part to have a lasting impact on the process!
[ Seriously?! What an ass-kisser! David, I’ve taken the liberty of editing this fool’s bombastic document. You’ll still ind the original attached separately,
but honestly, don’t bother. Oh and don’t worry, I’m not leaving some security breech unattended. I’ve got admin rights on the message server, swapping
attachments is a piece of cake. Anyway, if you’re seriously listening to sycophants like this, we’re in for a world of hurt! This guy wouldn’t know which way a
’Mech walks even if it’d step on him. And don’t brush me of neither… –AB ]
Ever since you approved the expenditure of funds needed for ComStar to submit details on many of its research projects, I have focused on
nothing else.
[ Yeah. Don’t tell me, again, that you’re just humoring all factions, equal time, level playing ield. Once you start spending coin on their pet projects, I’m calling
foul. I’m not privy to all the details surrounding the transition of the ComGuards over to us. I pretty much take it as a given that the politics involved would make
me puke all over the nearest suit. I don’t particularly appreciate them not turning over the data for those projects, it’s not like they’ll ever deploy them now, huh?
But you know what? Here’s how a contractor says no: quote way too much. If the fools accept, hey, at least you’re raking in the big money. I guarantee you that’s
what is going on here. Did you at least haggle before you gave this guy a blank check? Did we get some free HPG time out of this crap deal? Coasters? A t-shirt? –AB ]
It is regrettable that ComStar elected to place such a high price on their now defunct projects, but fortunately the cheaper, reduced specs were
still enough to determine which projects warrant additional attention. Attached are the projects that I believe warrant additional investment with
ComStar to retrieve all project data and material for eventual adoption or adaptation by the RAF.
[ Great, so we paid for supericial data, we didn’t even get the whole package. We have to go back for that. Pay more . Seriously David, what the hell?
You used to be shrewd and sharp. It’s made even worse by the realization that just about all of these ComStar projects are not worth pursuing! Since there’s
apparently a serious threat of you spending more on this, you’ll ind my commentary in line with the document. ]
For this analysis, I have had the good fortune of availing myself of the technical expertise of Chief Tech Lawson [ Dreamer. –AB ] Doctor Esther
Kalina Vondenbrock bis Lowingen [ Beware of people that need multiple names in general, and this weird dingbat in particular. Did you know she’s one of
those “alien visitor” conspiracy lakes? Oh, and Lyran too! –AB ] as well as the frequent input of Heinz-Harold Tonne. [ He’s not on the payroll. How come
he got to have clearance to see any of this murky junk? I hope he’s on your shadow payroll. Actually, no; seeing the good sir Brandon Cooper convicted for
treason would improve my day. I might even smile. No promises. –AB ]
In closing, I believe we have some excellent opportunities here, and I hope to being considered as the project manager of the efort to receive
all ComStar research material, tooling and prototypes. Towards that end, I have attached my resume to facilitate the decision-making process.
[ I hate this guy. –AB ]
Respectfully,
—Brandon Cooper, esq.
RFK, RAK, PFS, ALA-1, ALA-2
(3 May 3082)
[ His alphabet soup makes me throw up in my mouth a bit. Why would he list a cert in facility management? –Andrea Baker, Provisional Director,
MilTech Analysis (or should that be “PD/MTA”?) ]
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INTRODUCTION
How to Use tHis Book
The ’Mechs, combat vehicles, and ighters described in Experimental Technical Readout: ComStar provide players with a sampling of the various
custom designs that have used by ComStar as test beds for a variety of projects and technologies. The designs featured in this book relect limited-
run prototypes and “one-ofs” that have yet to reach full factory production—and most likely never will.
The rules for using ’Mechs, vehicles and ighters in BattleTech game play can be found in Total Warfare , while the rules for their construction
can be found in TechManual . However, the experimental nature of these designs also draws upon the Experimental-level rules presented in Tactical
Operations . Thus, none of the units featured in this volume are considered tournament legal, and their use in introductory games is discouraged.
Furthermore, the extreme rarity of these machines is such that none of them should occur in a BattleTech campaign as a chance encounter, but the
capture or destruction of any one of these prototypes could be potential objective for BattleTech scenarios, tracks and role-playing adventures.
Credits
Project Development
Herbert A. Beas II
Development Assistance
Randall N. Bills
Jason Schmetzer
BattleTech Line Developer
Herbert A. Beas II
Assistant Line Developer
Ben H. Rome
Primary Writing
Paul Sjardijn
Writing Assistance:
Herbert A. Beas II
Art Direction
Production Staf
Factchecking/Playtesting: Joel Bancroft-
Connors, Joshua “NCKestrel” Franklin, William “Mad
Capellan” Gauthier, Keith “Xotl” Hann, Johannes
“jymset” Heidler, Daniel “DarkISI” Isberner, Chris
“Alexander Knight” Marti, Luke “Jellico” Robertson,
Chris “Chunga” Smith, Peter Smith, Chris Wheeler,
Patrick Wynne.
Special Thanks: Paul Sjardijn would like
to thank Herbert Beas for letting him live to write
another day….
Cover Design and Layout
Ray Arrastia
Illustrations
Joel Biske
Dana Knutson
Chris Lewis
Matt Plog
Fronz Vohwinkel
Record Sheets
Joel Bancroft-Connors
“BV Smasha!” Sebastian Brocks
Johannes “jymset” Heidler
Christopher “Chunga” Smith
“Techno Wizard” Jason Tighe
BattleTech Logo Design
Shane Hartley, Steve Walker
Brent Evans
and Matt Heerdt
©2012 The Topps Company, Inc. All Rights
Reserved. Experimental Technical Readout:
ComStar, Classic BattleTech, BattleTech,
BattleMech, ’Mech and the Topps logo are
registered trademarks and/or trademarks
of The Topps Company, Inc., in the United
States and/or other countries. Catalyst Game
Labs and the Catalyst Game Labs logo are
trademarks of InMediaRes Productions, LLC.
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BEO-X-7a BEOwUlf
Field Testing Summation: Prototype BEO Reit
Producer/Site: ComStar / Various
Supervising Technician: Adept Jacob Arevalo
Project Start Date: 3068
Non-Production Equipment Analysis:
Type: Beowulf
Technology Base: Inner Sphere (Experimental)
Tonnage: 45
Equipment
Mass
1 Angel ECM Suite
Internal Structure:
Composite
2.5
1 Bloodhound Probe
Engine:
270 XL
7.5
Armored Components
Walking MP:
6
Composite Structure
Running MP:
9 (12)
Jumping MP:
7
overview
ComStar used its then-close relationship with Odin
Manufacturing to have several Beowulf s manufactured speciically
as a test bed for numerous emerging technologies. The new
Beofwulf X chassis was engineered to be substantially more lexible
than the Beowolf 3 with regards to accepting new equipment. A
key component of this process was the use of composite materials
in the structure. It freed up mass for greater payloads, and allows
one to engineer multiple mounting hard points. As it is less bulky
than a full endo-steel frame, the needs to re-arrange myomer, and
reroute power and data lines to new equipment were also more
easily accommodated.
The Beowulf X-7a maintains the MASC, and introduces
improved jump jets. The arm-mounted large laser is reduced to
a pair of Diverse Optics, bringing the total to four. Introduction of
stealth armor supported by an Angel ECM dramatically improves
the capabilities of the design to iniltrate hostile territory, and
return with information from its Bloodhound probe. Perhaps
most interesting of all is that its two most experimental pieces of
technology are sheaved in their own supplemental armor shell.
The head received major modiications in order to mount the ECM
suite, which severely reduced the size of the cockpit. It also forced
the relocation of the TAG to the right arm, but that is arguably a
more versatile location. Of note is the installation of a full-head
ejection system (FHES), which allows the MechWarriors and the
expensive Angel ECM suite to be recovered.
I believe the opportunity that presents itself is that it pays to
armor high-cost components on scouts, especially if said components
may be retrieved via the FHES. Further, the overall Beowulf X platform
would be an extremely valuable scout for the RAF.
[ And we kick of with an excellent example of why this guy is
a fool. Clearly, ComStar did not intend for the Beowulf X-7a to be
an actual combat-relevant design, or they would not have used an
osteoporotic frame. I’ll grant the stealth armor makes up for a lot,
but that only leaves the problem of not being able to use half your
irepower, as well as sucking at long-range. Even the Capellans would
laugh at this thing, and they made the Sha Yu !
My friend here also seems to have failed to notice that other
Beowulf X design armor their components, especially when ComStar
isn’t tripping over replacements. I guarantee you they weren’t planning
on Odin making a thousand of these, and neither should we. –AB ]
Heat Sinks:
10 [20]
0
Gyro:
3
Cockpit (Small):
2
Armor Factor (Stealth):
152
9.5
Internal
Armor
Structure
Value
Head
3
9
Center Torso
14
20
Center Torso (rear)
7
R/L Torso
11
16
R/L Torso (rear)
6
R/L Arm
7
14
R/L Leg
11
22
Weapons and Ammo
Location
Critical
Tonnage
2 ER Medium Lasers
RA
2
2
TAG
RA
1
1
MASC
RA
2
2
Angel ECM Suite
H
2
2
2 ER Medium Lasers
LA
2
2
Bloodhound Active Probe
LA
3
2
Improved Jump Jets
RT
6
3
Improved Jump Jet
CT
2
1
Improved Jump Jets
LT
6
3
Armored Comp. (Angel ECM)
H
0
1
Armored Comp. (Bloodhound) LA
0
1.5
Notes: Equipped with Full-Head Ejection System. Features the
following Design Quirks: Prototype, Exposed Actuators, Extended
Torso Twist
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TSN-X-4 TESSEN
Field Testing Summation: Prototype TSN Reit
Producer/Site: ComStar / Undisclosed
Supervising Technician: Adept Simon Lowenstein
Project Start Date: 3074
Non-Production Equipment Analysis:
Type: Tessen
Technology Base: Inner Sphere (Experimental)
Tonnage: 50
Equipment
Mass
1 Angel ECM Suite
Internal Structure:
Endo Steel
2.5
1 Bloodhound Active Probe
Engine:
300 XL
9.5
1 C3 Remote Sensor Dispenser
Walking MP:
6
Running MP:
9
overview
The Tessen project holds a great deal of promise for the RAF.
Ostensibly, ComStar modiied a handful of their stock of TSN-C3s
in order to ield-test the new C3 Remote Sensor Dispenser. Also
included in the package were a Bloodhound Active Probe and
an Angel ECM suite, which demanded the replacement of the C3
module, and the removal of one of the Diverse Optics pulse lasers.
Interior space demands mandated the removal of ferro-ibrous
armor, but the supervising tech, Adept Lowenstein, apparently
compensated by replacing the skin with light ferro-ibrous.
The end result is a swift scout that can double as a scout
hunter, and that can augment just about every friendly C3 network
with new nodes. The tactical lexibility of this is enormous and
invaluable, and this technology would be invaluable to the RAF
now that we have adopted a strategy of using the C3 system
instead of the C3i system.
[ You used “invaluable” twice in the same sentence, dummy. –AB ]
It is not obvious why ComStar elected to not include a C3
slave on the Tessen , so that it might beneit from the pods it
dispenses.
[ Alright, the Remote C3 Sensor Dispensers show promise.
Except that they suck. They get only 30 seconds’ life before
they’re “full”, and I’ve yet to bump in to a tech who can explain to me
how a sensor gets “full”. What does it get full of? And you can’t just
remote-activate those suckers for some reason. That’d be perfect, seed
a battleield with a gaggle of remote C3s, then just turn them on when
you want or as they die.
Still, they’d be nice to ill in gaps for existing networks. They’re
substantially more expendable than the typical C3 network spotter
’Mechs. But in that sense, I have yet another reason to disagree with
the genius here: this Tessen is not deploying pods for itself, but for
whatever big bastards are upwind, looking for some tracking info. He
also seems to have missed that ComStar installed a hand in the left
arm, by far one of the biggest failures of the original design. And kind
of handy when you’re collecting pods later.
Besides all that, we’re talking about a single weapon system here
that’s attractive to us. Everything else this Tessen does, the Phoenix
Hawk does better. Or that Beowulf . Why buy both the BEO and this
TSN? The only reason that Lowenstein used a couple of Tessen s
instead of a Beowulf X frame is that he got the job to evaluate the
C3 dispensers without a conceivable way of getting a BEO-X shipped
over. –AB ]
Jumping MP:
0
Heat Sinks:
11 [22]
1
Gyro:
3
Cockpit:
3
Armor Factor (Light Ferro):
152
9
Internal
Armor
Structure
Value
Head
3
9
Center Torso
16
25
Center Torso (rear)
6
R/L Torso
12
16
R/L Torso (rear)
5
R/L Arm
8
15
R/L Leg
12
20
Weapons and Ammo
Location
Critical
Tonnage
ER PPC
RA
3
7
Medium Pulse Laser
RA
1
2
Bloodhound Active Probe
RT
3
2
TAG
H
1
1
Angel ECM Suite
CT
2
2
C3 Remote Sensor Dispenser
LA
3
4
Ammo (C3 Dispenser) 16
LA
4
4
Notes: Features the following Design Quirks: Prototype
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