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Concept Art, Digital & Matte Painting Magazine
Issue 042 June 2009
Interviews
Raphael Lacoste
&
Blaz Porenta
Articles
Sketchbook Of
Drazenka Kimpel
Galleries
Jason Seiler,
Eric Deschamps
&
Alex Popescu
, plus more!
Space Colonies
Chee Ming Wong
wraps up his
epic 12-part space painting tutorial
series with his final instalment –
Space Colonies
‘Ground Breaking’
Richard Tilbury
and
Robin
Olausson
are this month’s speed
painters tackling the theme, ‘Great
cracks split the earth as the ground
shook beneath them’
Image Breakdowns
From a knife-wielding woman to a
carnivorous plant, we bring you two
in-depth making of articles by
Tony Foti
&
Geoffrey Cramm
Contents
Editorial
Welcome to
Issue 42
– and what
an issue to get your teeth into if
ever there was one! We’ve got
everything from man-eating plants
to earth-chomping diggers, to car-
and people-gobbling earth. We like
our destruction don’t we?! Not only
is this another great issue because
it’s packed with a variety of both
organic and hard-surface painting
tutorials, but this June release is
also quite an emotional one for us
as we are publishing the inal tutorial
of
Chee Ming Wong
’s year-long space painting series. We are indebted
to Chee for his continued enthusiasm, dedication and passion to providing
the most thorough and stunningly painted tutorials of the space painting
genre you’ll ind, and we hope that he has not had enough of us yet and
will be back for more tutorial projects in the future. A round of applause for
Chee, please! And that’s not the only end of a chapter this month; we’re also
waving farewell to our vehicle painters, as
Hoi Mun Tham
brings us the inal
chapter of our 5-part mini-series
(p.65).
Our two extremely talented vehicle
painters,
Dwayne Vance
and Mun, are yet more examples of artists in this
industry who take time out of their already busy schedules to bring you high
quality tutorials through these pages; we hope that you have enjoyed their
teachings over the past few issues. And while on the discussion of things
coming to an end, our speed painting tutorials will be taking a 6-month
breather as of August, when we’ll be bringing you a new tutorial series to
keep you all inspired and up to date on your painting techniques! So be sure
to check out our penultimate speed painting tutorials – for the time being that
is – on
p.73,
by
Robin Olausson
and in-house artist,
Richard Tilbury.
We have none other than world renowned matte painter and concept
artist,
Raphael Lacoste
who has lent us his awe-inspiring portfolio for the
interview pages of this issue. We irst interviewed Raphael in our sister
magazine,
3DCreative
, back in 2006, and we ind out how since then
he decided it was time to switch videogames for ilms, and went from art
director for games to concept artist and matte painter for the movies
(p.7).
Our second artist interview this month is with one of our personal favourites
of the moment,
Blaz Porenta
, who we ind out is not only an awesome
artist, but is also a ninja?! Yep, that’s right; he’s been practising the art of
Ninjutsu for several years – this is one artist with a kick for something more
extreme, and his artwork is a relection of his fantastic personality. Check
out his stunning portfolio on
p.17.
I was proud to discover that recent gallery feature,
It was a ierce battle
by
Geoffrey Cramm
was originally inspired by one of our stylised challenges
held on the Threedy and ConceptArt.org forums, so it is with real pleasure
that we bring to you the making of this wonderful image
(p.101),
which is also
quite deservedly this month’s front cover feature, too. Our second making of
is something a little different, by
Tony Foti
(p.93).
His article is packed with
personality and wit, and we hope you’ll enjoy it as much as we have. And
with these giving you what I hope is a thirst for more making of goodness,
check out
Aretha
by
Jason Seiler
on
p.39
in the gallery this month, as we’ll
be bringing you the exclusive making of this in next month’s magazine!
Contents
What’s in this month?
001
Raphael Lacoste
Art Director and Matte Painter
007
Blaz Porenta
Art Director and Freelance Artist
Sketchbook
The Sketchbook of Drazenka Kimpel
017
031
The Gallery
10 of the Best 2D Artworks
039
Stylised Characters
This Month’s Finalists & Last Month’s Making Ofs
Vehicle Painting
Tutorial Series: Part 5 – Final Chapter
051
065
Speed Painting
Richard Tilbury
& Robin Olausson
Space Painting
Part 12 – Space Colonies
073
083
30 Minutes
Project Overview by Tony Foti
093
It was a fierce battle
Project Overview by Geoffrey Cramm
101
Break Away
Digital Art Masters: V3 Free Chapter Promotion
108
About us
3DTotal.com Ltd Information & Contacts
110
Editor
Lynette Clee
Layout
Layla Khani
Matt Lewis
Content
Lynette Clee
Tom Greenway
Richard Tilbury
Chris Perrins
Jo Hargreaves
Proofing
Jo Hargreaves
Lynette Clee
Lead Designer
Chris Perrins
Marketing
Jo Hargreaves
Free Stuff!
Wherever you see
this symbol, click it to
download resources,
extras!
I hope you enjoy this June issue, and be sure to look out for your free
resources throughout the magazine;
Drazenka Kimpel
has kindly
provided some of her custom brush collection which accompanies her
stunning sketchbook article on
p.31,
and
Richard Tilbury
has also
created some custom brushes speciically for his speed painting tutorial on
p.73.
Enjoy! Ed.
www.2dartistmag.com
page 2
Issue 042 June 2009
Get the most out of your
Magazine!
If you’re having problems viewing the double-page spreads that we
feature in this magazine, follow this handy little guide on how to set
up your PDF reader!
Setting up your PDF reader
For optimum viewing of the magazine it is recommended that you have
the latest Acrobat Reader installed.
You can download it for free here:
DOWNLOAD
!
To view the many double-page spreads featured in 2DArtist magazine,
you can set the reader to display ‘two-up’, which will show double-
page spreads as one large landscape image:
1. Open the magazine in Reader;
2. Go to the
View
menu, then
Page display
;
3. Select
Two-up Continuous
,
making sure that
Show Cover
Page
is also selected.
Contributors
Contributing Artists
Every month, many artists around the world contribute to 3DCreative and
2DArtist magazines. Here you can ind out all about them. If you would
like to be a part of 3DCreative or 2DArtist Magazines, please contact:
lynette@3dtotal.com
Richard
Tilbury
Has had a passion for drawing
since being a couple of feet
tall. He studied ine art and was
eventually led into the realm
of computers several years ago. His brushes have
slowly been dissolving in white spirit since the late
90s, and now his graphics tablet has become their
successor. He still sketches regularly and balances
his time between 2D & 3D – although drawing will
always be closest to his heart.
http://www.richardtilburyart.com
ibex80@hotmail.com
Hoi
Mun
Tham
The early
Star Wars
trilogy
really got him into wanting to
become a concept artist. He
graduated from art school in
2006 and has been working in the ield as a concept
artist for almost 3 years. He spent time working for a
production studio and is now a full-time freelancer.
He’s worked on several projects which include
games, commercials, animations and toys, and
would love to teach someday, too.
http://hoimun.blogspot.com/
thamhoimun@gmail.com
Robin
Olausson
24-years old from south
Sweden, currently a student
at the school of future
entertainment in Karlshamn,
and working as a freelance concept artist. He’s
currently looking for an in-house position anywhere
around the globe. He’s been freelancing for 2-3
years for different companies and is also familiar
working with 3D applications, such as Maya and
ZBrush.
http://www.robinolausson.com
tv1000@spray.se
Chee
Ming Wong
Has over 8 years of creative
visualisation and pre-production
experience, having worked
on various independent game
projects, publications and CGI pre-production
artwork. He is currently the CEO of his own digital art
studio, Opus Artz, based in London. Previous work
includes his role as senior concept artist and visual
lead for
Ininity: The Quest for Earth MMO 2009
, plus
numerous commercial publications.
http://www.opusartz.com
chee@opusartz.com
Drazenka
Kimpel
Florida-based freelance
illustrator and graphic
designer with over 10 years
of experience in the digital
medium. She has a diverse style and vision which
she loves to incorporate in her images, and she
is always open to commissions in many ields of
illustration and design.
http://www.creativedust.com
picky@creativedust.com
www.2dartistmag.com
page 4
Issue 042 June 2009
Contributors
Geoffrey
Cramm
Drew a lot as a little kid and
picked up drawing again during
his media technology studies.
After graduating in 2007 he
worked for a short period as a 2D/3D artist, and
has been full-time freelancing since 2008. He’s
currently doing illustration, graphic design and 2D/3D
animation for various clients in The Netherlands.
Tony
Foti
Freelance illustrator in
California. He has won
several awards and his work
can be found in, on and
around numerous museums, books, newspapers,
magazines, T-shirts, video games – and even a tote
bag that may or may not have been released! He
is currently working as an illustrator for the
Warlord
CCG, as well as a character designer and sprite
artist for Amaranth Games.
http://www.anthonyjfoti.com
noteasybeingweez@hotmail.com
http://www.geoffreycramm.nl
geoffrey@geoffreycramm.nl
Aviv
Or
25-year-old artist from Israel:
web designer by day and comic
artist by night (and illustrator
during lunchtimes!). She’s
worked on six comic books that have been published
in Israel, and is currently looking for an awesome
story for her own book. She loves character design,
good storytelling, and ponies.
Felipe
Fernández Morell
Studied art in Montevideo,
Uruguay. He then worked
freelance in Barcelona in
different media – from publicity
to editorial to web. He’s currently working as a
production and concept artist in the games industry.
http://www.avivor.com
avivor@gmail.com
http://www.filustracion.com
contactos@filustracion.com
www.2dartistmag.com
www.2dartistmag.com
page 5
page 5
Issue 042 June 2009
Issue 042 June 2009
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