################### # Projectile: Banana [General] Type = PRJ_IMAGE Image = banana.png Trail = TRL_NONE Rotating = true RotIncrement = 90 RotSpeed = 400 [Hit] Type = Explode Damage = 4 Projectiles = true Sound = sm_explode.wav Shake = 4 [PlayerHit] Type = Injure Damage = 4 Projectiles = true [Projectile] Angle = 0 Amount = 6 Speed = 50 SpeedVar = 5 Spread = 360 Projectile = p_yellowbits.txt
Silmean