################### # Projectile: Cannon [General] Type = PRJ_IMAGE Image = cannon.png Trail = TRL_NONE [Hit] Type = Explode Damage = 5 Projectiles = true [PlayerHit] Type = Injure Damage = 10 Projectiles = true [Projectile] Angle = 0 Amount = 5 Speed = 50 Spread = 260 Projectile = p_greybits.txt
Silmean