Sleeping Dogs v1.5 Update info: Stability - Improved CPU timing to reduce issues where the game plays too quickly - Various fixes to improve stability and minimize crashes during gameplay - Fixed an issue with the Bink video player which may improve stability during in-game videos such as the title screens Controls & Camera - New option added! Aim Soft Lock: Lets the player enable or disable aiming assistance from the game - New option added! Mouse Free Look: Enables/disables camera auto-centering behind the player when using the mouse and on foot - New option added! Mouse Raw Input: When enabled, input is sampled directly from the mouse which improves responsiveness and accuracy on supported mice - New option added! Mouse Sensitivity: A modifier that determines how much speed is recorded from mouse movement - Mouse camera logic has been reworked for improved precision (independent of the raw mouse input option) - The Action Hijack binding is now independent of the Sprint/Parkour key value - While driving players can now use the mouse to look up and down - While driving the camera no longer immediately auto-centers when you stop moving the mouse - The high-speed camera shake while driving has been reduced - Mouse sensitivity no longer differs when Wei is and isn?t carrying a gun UI - Front End screens now support a button help bar that is fully interactive via mouse - Users are now able to exit screens by pressing the Back button - Corrected all issues when exiting a screen using the Backspace and Esc keys - It?s now possible to switch sections by clicking on the corresponding icons or tab headers - The mouse wheel will scroll through all relevant lists in the user interface - Mouse hit regions have been fine-tuned throughout the front end to improve user experience
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